User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 05:13, 29 October 2017 (diff | hist) . . (+1,032) . . N Custom Tamables (Created page with "==Custom Tamables== Bio Engineering Royal Steed<br> Ice Steed<br> Warhorse<br> Armored Warhorse<br> Homonculous<br> Cockroach<br> Imprisoned Hellhound<br> Imprisone...")
- 05:13, 29 October 2017 (diff | hist) . . (+6,838) . . N Animal Repair System (Created page with "==Animal Repair System== This system provides players with a means to restore their pets’ stats loss and resistances, which may have been lost due to death. The process t...") (current)
- 05:13, 29 October 2017 (diff | hist) . . (+5,262) . . N Animal Trait System (Created page with "==Trait System== This system is a work in progress and this info will change! ===What is a Trait?=== A trait is an ability that a pet may naturally possess or gain from bre...")
- 05:13, 29 October 2017 (diff | hist) . . (+3,540) . . N Animal Breeding (Created page with "==Pet Breeding== Tamed pets have a limited number of breeds (0-4) determined randomly upon taming<br> Pet breeding is based on averages of the parents.<br> The formula for...") (current)
- 05:12, 29 October 2017 (diff | hist) . . (+11,320) . . N Animal Taming (Created page with "== Pet Shrinking == Players can shrink a pet, making it look like a small statue. Shrunken pets weigh 25 stones. By holding your cursor over the shrunken pet, you can get inf...") (current)
- 05:11, 29 October 2017 (diff | hist) . . (+12,398) . . N Games and Events (Created page with "==Games and Events== ===Event Calendar=== Check here for a current calendar of UO Darwinism [http://uoDarwinism.com/?post_type=tribe_events Events] ===Daily Events=== UO...") (current)
- 05:11, 29 October 2017 (diff | hist) . . (+4,598) . . N Golem Crafting (Created page with "==Golem Crafting== Released in Publish 10 of UODarwinism, Golem Crafting was expanded and the Iron Golem was the prototype developed by Kane the Developer and then exploited...") (current)
- 05:10, 29 October 2017 (diff | hist) . . (+389) . . N Marble Crafting (Created page with "==Marble Crafting== *You need at least 50 mining skill and have read the Masonry book to attempt making any items *This system requires you to mine granite rocks to create th...") (current)
- 05:10, 29 October 2017 (diff | hist) . . (+1,834) . . N Aquarium Crafting (Created page with "===Aquarium=== Can be purchased from the stone vendor and comes in two directions, south and east facing. When purchased the aquarium will cost 250,000 gold pieces. ===Pitche...") (current)
- 05:10, 29 October 2017 (diff | hist) . . (+459) . . N Woodcrafting (Created page with "==Woodcrafting== The woodcrafting system allows you to create some wood deco items. You need to collect Driftwood by using the custom fishing system You then need to obtain...") (current)
- 05:10, 29 October 2017 (diff | hist) . . (+3,529) . . N Winecrafting (Created page with "==Wine Crafting== The Winecrafter NPC and the Vintner are located near Yew at Empath Abbey in the Winecrafter's Association of Sosaria. ===Wine Crafting Info=== *Alchemy sk...") (current)
- 05:09, 29 October 2017 (diff | hist) . . (+651) . . N Rug Crafting (Created page with "==Rug Crafting== You can craft carpets and hall runners with this system. You will need to obtain a Weaver's Spool tool to access the rug crafting gump All items are deeds...") (current)
- 05:09, 29 October 2017 (diff | hist) . . (+916) . . N Wax Crafting (Created page with "==Wax Crafting== The system uses alchemy and is based on a skill of 100+ Wax Crafting Pot is the tool to create the wax Use the wax to craft the base resources (blank can...") (current)
- 05:09, 29 October 2017 (diff | hist) . . (+2,530) . . N Powder Crafting (Created page with "==Powder Crafting== This system is for experienced crafters; it takes multiple high skills, resource gathering from many different sources, some special ingredients will be n...") (current)
- 05:08, 29 October 2017 (diff | hist) . . (+6,126) . . N Magic Item Crafting (Created page with "==Crafting Magic Items== On UO Darwinism there are practically limitless combinations of magic properties available on magic items, allowing for a greater level of rarity an...") (current)
- 05:08, 29 October 2017 (diff | hist) . . (+10,434) . . N Magic Item Properties (Created page with "==Magic Item Properties== ===Resist Modifiers=== Resistance modifiers apply their bonus directly to your character's different resistances. Resistances reduce damage done by...") (current)
- 05:07, 29 October 2017 (diff | hist) . . (-114) . . Universal Keys
- 05:07, 29 October 2017 (diff | hist) . . (+7,698) . . N Universal Keys (Created page with "==Universal Storage Key System== This system is in BETA and there are many minor flaws that have been discovered over time This is a custom storage system developed to reduc...")
- 05:07, 29 October 2017 (diff | hist) . . (+12,337) . . N Sockets/Augments (Created page with "==Socket System== The Custom Socket System allows you to add custom attributes to a weapon, armor or jewelry. You can add up to 5 sockets/slots on one item, but there are ri...")
- 05:06, 29 October 2017 (diff | hist) . . (+3,624) . . N Weapon Crafting Guide (Created page with "==Custom Weapon Crafting Guide== By Thallos Many players ask about custom crafted weapons and what to look for when crafting or purchasing a top weapon. This guide will lis...") (current)
- 05:05, 29 October 2017 (diff | hist) . . (+1,841) . . N Contract System (Created page with "==Contract System== This custom Contract System allows you to visit a contract dealer and select what contract you want to fulfill. Once you have the contract, there is a li...") (current)
- 05:05, 29 October 2017 (diff | hist) . . (+1,135) . . N Bulk Order Deeds(BODs) (Created page with "==Bulk Order Deeds== In order to get a BOD, you must have at least 0.1 in the required skill. To receive one, find the proper NPC, click on them once, and then select Bulk Or...") (current)
- 05:05, 29 October 2017 (diff | hist) . . (+4,800) . . N Resources (Created page with "== Ores == Mining skill needed to mine for these ore types: Iron - 0.0 <br> Dull Copper - 60.0<br> Shadow Iron - 65.0<br> Copper - 70.0<br> Bronze - 75.0<br> Golden - 80.0<br...") (current)
- 05:02, 29 October 2017 (diff | hist) . . (+5,745) . . N Craft Guides (Created page with "==Crafting== There are many types of traditional/custom crafting on UO Darwinism. The major catagories are: ===Blacksmith=== Blacksmithing is custom on UOD and has some uni...")
- 05:01, 29 October 2017 (diff | hist) . . (+2,196) . . N Weapon Leveling System (Created page with "==Weapon Leveling System== The Weapon Leveling System allows a Crafter to create a customizable base weapon that can gain experience and abilities. It is a good idea to read...")
- 05:01, 29 October 2017 (diff | hist) . . (+16,775) . . N PVP Challenge System (Created page with "==PVP Challenge System== There is a unique Player vs Player challenge system set up for you to compete in a variety of consentual duels and games. Use the [checkpoints comma...") (current)
- 05:00, 29 October 2017 (diff | hist) . . (-16,775) . . PVP Automated Tournament (Blanked the page) (current)
- 04:59, 29 October 2017 (diff | hist) . . (+16,775) . . N PVP Automated Tournament (Created page with "==PVP Challenge System== There is a unique Player vs Player challenge system set up for you to compete in a variety of consentual duels and games. Use the [checkpoints comma...")
- 04:56, 29 October 2017 (diff | hist) . . (+5,049) . . N Bio Engineering (Created page with "==Bio Engineering== Players with 100 Animal Taming skill and 100 Tinkering skill can become bio engineers. Bio Engineering is the process in which the player gathers DNA from...") (current)
- 04:56, 29 October 2017 (diff | hist) . . (+655) . . N Monster Contracts (Created page with "==Monster Contract Dealer== ===Standard Monster Contracts=== The monster contract dealer will give you a random monster BOD to fill. You must slay the requested monsters an...") (current)
- 04:56, 29 October 2017 (diff | hist) . . (+3,697) . . N Custom Fishing (Created page with "==Custom Fishing== ===Fishing information=== [http://www.uoguide.com/Fishing UO Fishing Guide]<br> The Adventurer's Guide to Seafaring (Part One): Sailing and Fishing Trea...") (current)
- 04:55, 29 October 2017 (diff | hist) . . (+892) . . N Gold Panning (Created page with "==Gold panning== Gold panning is a unique system to earn gold. In order to create gold pans, you need to have sufficient training in Tinkering, Fishing, and Begging. (Hey,...") (current)
- 04:55, 29 October 2017 (diff | hist) . . (+1,547) . . N Herb Gathering (Created page with "Herbs are used in the Animal Repair System and must be harvested and mixed with other ingredients to repair pet stat loss. *You need to obtain a '''Boline Knife''' from d...") (current)
- 04:55, 29 October 2017 (diff | hist) . . (+5,239) . . N Botany,Plants,Seeds (Created page with "===Botany, Plants and Seeds=== [http://uo.stratics.com/content/basics/plantcrossing.php?color=Bright+Orange&plant=Pampas+Grass Botany Guide] Gardening is a non-Skill based a...") (current)
- 04:54, 29 October 2017 (diff | hist) . . (+5,618) . . N Beekeeping (Created page with "= Beekeeping Guide = Apiculture is the science (and some say art) of raising honey bees, also know as beekeeping. Bees live together in groups called colonies and make their...") (current)
- 04:54, 29 October 2017 (diff | hist) . . (+2,603) . . N Archaeology System (Created page with "==Archaeology System== This custom Archaeology system allows you to dig up lost artifacts and deco, if you are lucky you may even find a secret tomb to explore...but beware,...") (current)
- 04:53, 29 October 2017 (diff | hist) . . (+3,870) . . N Custom Monsters (Created page with "==Custom Monsters== ===Peerless Bosses=== See Peerless Monsters ===Stygian Abyss Bosses=== See Stygian Abyss Monsters ===Tyrant Monsters=== You will occasionally...")
- 04:53, 29 October 2017 (diff | hist) . . (+12,858) . . N Custom Spells (Created page with "=Custom Spells= In addition to the standard Magic Spellbook and Necro Spellbook, we have added several custom spellbooks to the game. You can obtain the Cleric book by compl...")
- 04:52, 29 October 2017 (diff | hist) . . (+9,372) . . Custom Quests
- 04:51, 29 October 2017 (diff | hist) . . (-9,372) . . Custom Quests (Blanked the page)
- 04:51, 29 October 2017 (diff | hist) . . (+9,372) . . N Custom Quests (Created page with "== Quest Information == UO Evolution now has over 55 custom quests, 9 standard quests and 90+ Mondain Legacy quests installed. We will be adding new ones every week, so you...")
- 04:51, 29 October 2017 (diff | hist) . . (-24) . . Main Page
- 04:47, 29 October 2017 (diff | hist) . . (+330) . . N Red City (Created page with "==Red City== Red City is a neutral area where Red and Blue players can meet and trade safely. It is not possible to be player killed at Red City (except when Dueling, Guild W...") (current)
- 04:09, 29 October 2017 (diff | hist) . . (+4,025) . . N Housing Info (Created page with "== UO Housing Guide == Housing is one of the most unique and exciting aspects of Ultima Online. You are able to own and control a piece of property in-game. To date, no othe...")
- 03:58, 29 October 2017 (diff | hist) . . (-182) . . Main Page
- 03:56, 29 October 2017 (diff | hist) . . (+719) . . N Voting (Created page with "==Voting== Voting on these Ultima Online Gaming Top list sites are very important to UO Darwinism. We need to be ranked high on various Top Gaming Lists to develop our playe...") (current)
- 10:25, 28 October 2017 (diff | hist) . . (-63) . . Monetary System
- 10:25, 28 October 2017 (diff | hist) . . (+2,815) . . N Monetary System (Created page with "== Monetary System == UO Darwinism uses Gold, Tokens and Darwinism Dollars(ED) as currency in the game. ===Gold=== Gold can be earned by crafting/selling or by killing mon...")
- 10:23, 28 October 2017 (diff | hist) . . (+756) . . N Item Caps (Created page with "==Item Caps== Faster Casting (FC) 6<br> Faster Casting Recovery (FCR) 8<br> Lower Mana Cost (LMC) 40<br> Lower Reagent Cost (LRC) 100<br> Reflect Damag...") (current)
- 10:23, 28 October 2017 (diff | hist) . . (+5,140) . . N Custom Tmap System (Created page with "==Custom Treasure Map System== Old maps will still work to get the old loot drops. You must find new maps after the system update to trigger the special themed encounters an...") (current)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)