Champion Spawns
Contents
Champion Spawns
The concept of a champion spawn is to kill hoards of monsters and to summon the champion. As monsters are killed the spawn will level up to more powerful foes, and eventually the champ will appear.
The Champion Spawns are marked with a stone platform and a red pentagram symbol in the center.
The champ spawns drop powerscrolls from 105-120 skill cap increase. You must collect these to increase your skills past 100.
There is a total of 24 different traditional locations where you might find a Champion Spawn. 4 in Ilshenar, 5 in the Dungeons of Felucca, 12 in the Lost Lands of Felucca, 2 in Malas dungeons, and 1 on the Tokuno Islands.
The Champion Spawns are all on random timers and can be active at anytime.
You can use Darwinism Coins to trigger any champ at anytime, click on the champ skull idol, the cost is 50 coins to activate.
We run daily champion spawn events at noon and 7pm for everyone to participate
Please read the Rules and etiquette regarding Champion Spawns.
Classic Spawns
Abyss Spawn
Level 1 - Imps and Greater Mongbats
Level 2 - Gargoyles and Harpies
Level 3 - Fire Gargoyles and Stone Gargoyles
Level 4 - Daemons and Succubi
Champion - Semidar
Arachnid Spawn
Level 1 - Scorpions and Giant Spiders
Level 2 - Terathan Drones and Terathan Warriors
Level 3 - Dread Spiders and Terathan Matriarchs
Level 4 - Poison Elementals and Terathan Avengers
Champion - Mephitis
Cold Blood Spawn
Level 1 - Lizardmen and Snakes
Level 2 - Lava Lizards, Ophidian Warriors, and Ophidian Enforcers
Level 3 - Drakes, Ophidian Justicars, and Ophidian Zealots
Level 4 - Dragons, Ophidian Avengers, and Ophidian Knight-Errants
Champion - Rikktor
Forest Lord Spawn
Level 1 - Pixies and Shadow Wisps
Level 2 - Ki-Rins and Wisps
Level 3 - Centaurs and Unicorns
Level 4 - Ethereal Warriors and Serpentine Dragons
Champion - Lord Oaks and Silvani
Unholy Terror Spawn
Level 1 - Ghouls, Shades, Spectres, and Wraiths
Level 2 - Bone Magi, Mummies, and Skeletal Mages
Level 3 - Bone Knights, Skeletal Knights, and Liches
Level 4 - Lich Lords, and Rotting Corpses
Champion - Neira the Necromancer
Vermin Horde Spawn
Level 1 - Giant Rats and Slimes
Level 2 - Dire Wolves and Ratmen
Level 3 - Hell Hounds and Ratman Mages
Level 4 - Ratman Archers and Silver Serpents
Champion - Barracoon the Piper
Harrower
These Original Felucca facet champions drop special colored skulls which allow you to summon The Harrower super boss, which drops the rare max stat increase scrolls.
The Harrower is one of the most evil creatures to appear in the land of Sosaria. His strength was so great that he can strike down an unprepared adventures in a single blow! Only by defeating the 6 champion Spawns and obtaining their special skulls can he be summoned.
Defeating the Harrower grants stat scrolls, which increase the maximum total stats a character can gain. The highest-level stat scrolls are +50s, and the lowest are +5s.
We have also added some custom content, loot and quest to the Harrower Boss Encounter. One of the most sought after artifacts is the Crown of Champions and can be a rare find on the Harrower's corpse
Samurai Empire Spawns
Sleeping Dragon Spawn
Level 1 Deathwatch Beetle Hatchlings and Lizardmen
Level 2 Deathwatch Beetles and Kappas
Level 3 Lesser Hiryus and Revenant Lions
Level 4 Hiryus and Onis
Champion - Serado the Awakened
Emperial Dragon Champion Spawn
UO Darwinism has just added another challenging custom Champion Spawn to our Samurai Empire Expansion in Tokuno. It has challenging new monsters, a unique new engine, and traps during the spawn. The Boss is also new and drops rare items
Level 1 Sisi, Asian Beetle, Exploding Rune
Level 2 Okami, Shaman Beetle, Exploding Rune
Level 3 Longma, Tianma, Tekkai, Exploding Rune
Champion - Emperial Serpent Dragon, Komodo Dragon, Exploding Rune
The Boss has a random chance of dropping a storage key, including the master key.
Mondain's Legacy Spawns
Minotaur Spawn
Meraktus the Tormented Minotaur is the Champion of the Labyrinth. Meraktus spawns with four Tormented Minotaurs in the large building, deep in the Labyrinth.
Both Meraktus and her escorts have a "ground stomp" attack which deals area effect damage dependent on how close you are. The amount of damage seems dependent on the number of objects attacking Meraktus. The more players the greater the area damage of the "ground stomp".Even while wearing a suit offering the maximum possible resistances, you should still expect 20-90+ damage.
Corrupt Spawn
Level 1 - Plague Beast Spawn and Boglings
Level 2 - Plague Beasts and Bog Things
Level 3 - Plague Beast Lords and Interred Grizzles
Level 4 - Fetid Essences and Pestilent Bandages
Champion - Ilhenir the Stained
Glade Spawn
Level 1 - Pixies and Shadow Wisps
Level 2 - Centaurs and Dryads
Level 3 - Satyrs and Cu Sidhes
Level 4 - Feral Treefellows and Raging Grizzlies
Champion - Twaulo of the Glade
Stygian Abyss Spawns
Abyssal Infernal Spawn
Stage 1 - Horde Familiars and Chaos Daemons
Stage 2 - Stone Harpys and Arcane Daemons
Stage 3 - Pit Fiends and Molochs
Stage 4 - Archdemons and Abyssal Abominations
Champion - Abyssal Infernal
Primeval Lich Spawn
Stage 1 - Gore Fiends and Vampire Bats
Stage 2 - Flesh Golems and Dark Wisps
Stage 3 - Undead Gargoyles and Wights
Stage 4 - Skeletal Drakes and Dream Wraiths
Champion - Primeval Lich
Champ Spawn Locations
The Champs are all on random timers, set for about 4 hours between respawns.
2 in Stygian Abyss, Abyssmal Infernal and Primeval Lich
1 Undead in Malas at the Doom Stadium
1 Vermin Horde located in Sanctuary
1 Cold Blood at cave pyramid in Ilshenar
1 Vermin Horde located in the valley next to Wind caves in Felucca
1 Abyss Champ located in the Palace of Paroxysmus in Trammel
1 Ancient Blacksmith Spawn in the Orc Caves in Trammel
- Spirituality Champion Spawn - Northeast of Spirituality Moongate
Coordinates: 45o 21'N 22o 38'E (X: 1645 Y: 1108)
- Humility Champion Spawn (Random)- Northeast of Humility Moongate
Coordinates: 61o 20'N 60o 32'W (X: 462 Y: 926)
- Valor Champion Spawn (Random) - Southwest of Valor Moongate
Coordinates: 113o 49'N 66o 1'W (X: 329 Y: 384)
- Twisted Glade Spawn (unofficial name) - Inside Twisted Weald
Coordinates: 31o 59'N 62o 22'E (X: 1260 Y: 2210)
- Abyss Spawn - First Level of Fire Dungeon, inside the back tunnels
Coordinates: Sextant Inoperable (X: 1351 Y: 5814)
- Arachnid Spawn - Northwest corner of Terathan Keep
Coordinates: Sextant Inoperable (X: 1605 Y: 5189)
- Cold Blood Spawn - First level of Destard, towards the back near the shrine
Coordinates: Sextant Inoperable (X: 837 Y: 5259)
- Unholy Terror Spawn - Third level of Deceit, towards the center
Coordinates: Sextant Inoperable (X: 708 Y: 5178)
- Vermin Horde Spawn - Second Level of Despise, on the old Ogre Lord Island
Coordinates: Sextant Inoperable (X: 826 Y: 5557)
- Bog (Random Spawn) - At the center of Hoppers Bog, Southeast of Papua
Coordinates: 31o 54'S 1o 15'E (X: 3475 Y: 5954)
- City of the Dead (Random Spawn) - North of Delucia
Coordinates: 48o 58'S 51o 11'W (X: 3635 Y: 5208)
- Damwin (Random Spawn) - Southast of Marble Island Passage Exit, North of the City of the Dead
Coordinates: 22o 30'S 49o 55'W (X: 3368 Y: 5282)
- Desert(Random Spawn) - West of Fire Dungeon entrance, Northwest of Papua
Coordinates: 17o 13'N 21o 5'W (X: 2916 Y: 5636)
- Forest Lord Spawn - Northeast of Delucia, Southwest of the exit to Vesper Cemetery Passage
Coordinates: 56o 41'S 26o 31'W (X: 3757 Y: 5559)
- Ice East (Random Spawn) - Northeast of Wyvern Isle, Use the teleporter East of Delucia to reach
Coordinates: 62o 34'N 7o 10'E (X: 2400 Y: 6038)
- Ice West (Random Spawn) - Northwest of the Lost Lands Lighthouse, Use back exit of Ice Dungeon to reach
Coordinates: 66o 5'N 29o 52'W (X: 2360 Y: 5511)
- Khaldun (Random Spawn) - South of Khaldun Dungeon, Southwest of Minoc North Mines Passage
Coordinates: 67o 40'S 3o 14'E (X: 3882 Y: 5982)
- Marble (Random Spawn) - East of Marble Island Passage Exit, West of Terathan Keep Entrance
Coordinates: 5o 11'S 47o 10'W (X: 5265 Y: 3171)
- Oasis (Random Spawn) - Southwest of Lost Lands Lighthouse, West of Ophidian Lair
Coordinates: 41o 29'N 27o 12'W (X: 2640 Y: 5549)
- Terra Sanctum (Random Spawn) - East of Fire Dungeon entrance, Northeast of Papua, Only accessable by Boat
Coordinates: 14o 51'N 6o 57'E (X: 2943 Y: 6035)
- Tortoise (Random Spawn) - Southwest of Khaldun dungeon, Northwest of Temple Island Teleporter
Coordinates: 77o 15'S 14o 15'S (X: 3991 Y: 5724)
- Sleeping Dragon Spawn - South of the Fan Dancer Dojo, Northwest of Mount Sho
Coordinates: 104o 45'N 26o 22'W (X: 432 Y: 948)
- The Minotaur Spawn (unofficial name) in the Labyrinth dungeon, has no altar
Coordinates: 27o 9'S 66o 9'W (X: 1933 Y: 382)
- Pestilence Spawn (unofficial name) - Under the cemetery in Bedlam dungeon
Coordinates: 0o 26'S 80o 47'W (X: 1629 Y: 174)